Boss 1 - Quel'Thalas Island | NPC ID: 600648
Status: Rogue/Warrior Boss - Heavy Melee Damage & Phase Control
Initial Yell: "Ahoy, landlubbers! Yer souls are forfeit to the deep!"
On Pull: FESTERING RASH (15848) is cast immediately. Healers prepare for raid-wide damage over time (DoT).
| Ability Name (ID) | Type | Cast Interval | Target | Tactical Notes (From Script Logic) |
|---|---|---|---|---|
| Hemorrhage (45897) | Tank Damage / DoT | 7s | Tank | Frequent, stacking bleed effect. Tank should utilize active mitigation to minimize uptime. |
| Determined Stab (55104) | Tank Damage | 11s | Tank | Heavy front-loaded damage. Follows Hemorrhage closely; requires prompt healing. |
| Piercing Jab (31551) | Armor Ignore | 15s | Tank | Mitigation based on armor (e.g., Block) is less effective. Focus on health shields or absorb effects. |
| Ghoul Slash (70396) | Heavy Damage | 30s | Tank | Longer cooldown, but likely the hardest-hitting strike. Save tank cooldowns for this or phase transitions. |
| Festering Rash (15848) | Raid DoT / Disease | Initial, then 120s | All Players | **Healer Priority:** This must be healed through immediately on pull and maintained every 2 minutes. |
| Storm Punch (56352) | Knockback / Utility | Phase Combo | Tank | **Critical Phase Ability.** Tank must position boss near a wall or edge to avoid being knocked out of range. |
| Smoke Bomb (7964) | Raid Debuff / Control | Phase Combo | All Players | **Critical Phase Ability.** Immediately follows Storm Punch. The DPS window is severely impacted by low visibility. |
At each threshold, Skaldron executes the **Phase Combo** sequence: STORM PUNCH followed immediately by SMOKE BOMB.
Action: Phase Combo initiated. Tank braces for knockback; all players prepare for reduced visibility.
Action: Second Phase Combo. DPS should clear the visibility debuff (if possible) or hold high-damage abilities until the fog clears.
Action: Final Phase Combo. This is a crucial point where the tank is knocked back and visibility drops while Skaldron is near death. Use *all* remaining cooldowns (Heroism/Bloodlust) to end the fight before the heavy rotation and DoTs overwhelm the group.
On Death: "Me gold... me power... gone to the cold sea gods..."
On Wipe: "Sail away, cowards! But the Captain's curse follows ye!"